I realised CONXERTO release date will have long way to go since i've been trying to smoothen the surface via "NORMAL" process which is a bit sucks doing it on Z-modeler tools. I do have option using blender but it will took me forever to learn how to retain my brain again. I know its a hard way to do it but i'm comfortable with that. I believe i can pull a clean "NORMAL" surface in this week before i decided to UV print for texturing. I do remind myself to to put to much shadows or "Burns" shaded layer since someone over TM needs a plain ones for conversion and painting ease. The picture below shows a new fix to CONXERTO rear end.
Fixing "Normal" on CONXERTO.
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