Human imagination is indeed the most powerful to tools to construct a new life. XENO2 is an example of entity that was born from those organic imagination. Reasons for XENO2 existence is to give an idea of concept design off-roader. RADICAL, EXOTIC and DYNAMIC are 3 vital key element that makes XENO2 to its present design. My first design 'XENO' was sketched in 1999, the idea was to create exotic 2 seater urban SUV which have several characteristic of a normal sports car but in form of hardpacked low-rider SUV. The original configuration of first model XENO was low-rider setup, widebody kent-spoiler and muscular bodykit: this mimic the need of urban exotic designs. However the design couldn't be implemented but later......
General info | model: XENO2 CD 8.0 XL-R | original release plan: race simulation | original release genre: game | 3d tool: Z-modeler | texture tools: Corel Photopaint | original date release: 21-11-2004 | last Updated: --
Specification | production code: 11022005 | original format: Z3d (Z-modeler) | optional format: 3ds (3d Studio) | avg face count: 62845 | avg vertices count: 56479 | (unit) x max texture size: (3x) 1024x1024 | (unit) x min texture size: (1x) 512x512 | reflection texture size: (1x) 256x256 | optional parts: yes (showcase - *swing) | transparency parts: yes | reflection support: yes | showcase ready: yes | uncompress file size: 11.1 mb | recommended tools: Z-modeler v1.07 | model type: super car GT
3D view | In-game | Internal A | Internal B | Variant A | Variant B | Variant C | Download